Bridging the Disconnect: An E-Learning Manifesto
This first draft of "An E-Learning Manifesto" was conceived and written
by one of the Community subgroups formed during the CILT1999 conference.
The document seeks to:
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reconstruct a vision of the Internet as a nurturing, learning community;
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describe the competing agendas that threaten the individual learner in
this environment, and
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propose a set of guiding principles and best practices for those seeking
to contribute to the development of Internet as a living ecosystem, the
central purpose of which is to promote individual and communal growth.
The Manifesto will be presented and opened for revision during the CILT2000
conference. Meanwhile, we welcome your comments and suggestions.
Credits
The "Bridging the Disconnect" group began its work in May, 1999 as part
of the "Community Tools" gathering at CILT 1999. The document you are reading
was written by:
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Janine Boire
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Kirsten Hanson
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Melodee Landis
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Kallen Tsikalas
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Arthur VanderVeen
During the course of the year, we had additional help from Pascha Marlin
and David Niguidula.
Abstract
With the commercialization of the Internet, the face of the Internet has
changed. The original environment aimed at supporting the knowledge and
growth of individuals and communities is being sidetracked by marketing
interests. As the typical user logs onto the World Wide Web today, s/he
is bombarded with page after page cluttered with advertisements. To seek
an item of personal interest is to sort through a labyrinth of extraneous
screens and messages designed to lure the user to this page or that product.
User information is captured without notice and used for a variety of commercial
purposes.
Without initiatives that call for the preservation of a learner-centered
environment, to these problems will undoubtedly compound. To influence
the collective mind that constitutes the Internet, we must build a community
of like-minded developers and users committed to retaining the educational
integrity of the medium. If such a community has a handle on what principles
are worth protecting and what practices can nurture those principles, it
is hoped that the quality of the Internet will be influenced.
The Guiding Principles
1. Maximize the Internet as a tool for learning and growth.
2. Promote learner safety.
3. Commit to equity.
4. Respect property rights.
The Best Practices
Members of the Internet community who share the above values will find
independent and collective means to act on them. A few of the "best practices"
(abbreviated as "BP") contained in the draft document are listed below:
BP1 Content is designed with multiple entry points which enable learners
to be engaged by their curiosity, to shape their experience and to follow
their interests.
BP2 Tools support learners' construction of understanding (e.g., tools
that encourage learners to test, revise, reformulate, and share their ideas
and models).
BP3 Learners are encouraged to lead or participate in learning communities
with tools that invite, exclude, schedule, communicate, share documents
and distribute information (e.g., clubs, e-groups, listservs, newsgroups).
BP4 Tools are provided that include parents and families in the educational
experiences.
BP5 Support is provided for learners to develop effective on-line collaboration
skills.
BP6 Learners have control over the collection and use of their own information,
including personal data that they have explicitly provided to the site
as well as behavioral tracking data that is collected on the site.
BP7 Feedback loops are provided for learners to interact with developers
and access control functions of Web sites.
BP8 Learners are provided the means to network with real world community
contacts and distant experts and to apply their knowledge and skills in
real world situations.
BP9 Procedures and technologies are provided that protect the intellectual
property rights of individuals in the use, display and distribution of
their products.
BP10 Sites provide resources to accommodate multiple styles of learning.
BP11 The adaptable and malleable nature of the Internet is used to best
serve the special needs and diversity of all learners (e.g., translation
services, localized content).
BP12 Learners are empowered to create their own economies/markets (exchanges
of goods and services, conversations, etc.) and seek to grow from them.
BP13 Content and activities are designed to take advantage of new ubiquitous
technologies that stretch the boundaries of on-line learning environments
(e.g. PIMs, PDAs, Gameboys) and provide both synchronous and asynchronous
opportunities that maximize learner opportunities.
BP14 Learners are encouraged to participate in the proliferation of
informal and unconventional learning opportunities and build upon them.
Internet developers and users are encouraged to provide feedback on
this first draft of the E-Learning Manifesto so that the document can continue
to evolve.
Preamble
Bridging the Disconnect is a collaborative effort among educators, private
sector high-tech leaders, and policy makers to comprehend how the Internet
is changing the way people communicate and learn and to promote uses of
the Internet that enhance personal learning as well as community and societal
growth. Our goals are pragmatic: if we can describe how technologies are
impacting information-sharing and knowledge-building, we may propose new
practices for maximizing the value of the Internet in supporting learning
and growth. We believe that bridging the disconnect is not a matter simply
of providing more hardware, but of equipping individuals to cultivate,
manage, and market their intelligence in an open economy where knowledge
is the most valued commodity.
In this e-learning manifesto we are issuing a call for new practices
and incentives that support the growth-enhancing capacities of the Internet.
We seek a balance between the rights of those who seek value from the Internet
and the markets that use it for monetary gain. We ask for a recognition
by both public and commercial interests that the best for both worlds is
an Internet environment that enriches the individual users of the system.
Thus, this E-Learning Manifesto seeks to 1) reconstruct a vision of
the Internet as a nurturing learning community, 2) describe the competing
agendas that threaten the individual learner in this environment, and 3)
propose a set of guiding principles and best practices for those seeking
to contribute to the development of Internet as a living ecosystem, the
central purpose of which is to promote individual and communal growth.
The Vision: A Learner's Ecosystem
We start with a fundamental observation: that the Internet has created
a new information ecosystem that enables the flow of information among
multiple points without centralized control. The Internet was conceived
as a network that has no single point of failure. Data packets are routed
along multiple lines of transmission, creating a dynamic environment unrestricted
by centralized control.
This infrastructure informed the culture of the Internet's early users&emdash;research
scientists and university faculty who considered themselves members of
an open, knowledge-building community. Some of the e-learning communities
with historical connections to the Internet still exemplify the early aspirations
of the Internet, offering dynamic contexts where members contribute and
learn by participating in a shared process of exploration and knowledge
building. In these communities, lines of communication run from any member
to any other, coordinated by the interest of each individual and the consensus
values and goals of the shared community.
The non-linear dynamics of this environment are challenging the traditional,
ordered frameworks of every organization that uses the Internet. Institutional
organizers such as the time clock, the attendance roster, and the seating
chart&emdash;which have long been used to measure, structure, and control
society's educational and productive activities&emdash;have been dismantled.
People work, communicate, and learn across time zones and physical boundaries.
Individuals communicate person to person, learning from and informing one
another. Knowledge no longer moves in one direction from teacher to student;
it grows as communities engage in inquiry and share their discoveries.
The Internet has also displaced traditional mechanisms for creating,
controlling and distributing intellectual property. With direct access
to an open market, practitioners in the field, engineers at the workbench,
or kids on the street can share their discoveries directly with anyone
who perceives their value. Knowledge creators may circumvent traditional
marketing channels and parcel out new information according to the interests
of those who seek it out. For the first time, those who create knowledge
have greater power than those who distribute it.
The challenge to e-learning organizations is that they capitalize on
these new dynamics and without falling into the traditional marketing practices
of manipulation and coercion. Knowledge-seekers should be able to pursue
information unhibitied by exploitative tactics. Information should flow
uninterrupted according to the preferences of collective users, empowering
them to engage in mutual discovery, reflection, and articulation. The most
powerful e-community leaders work with and study their learners and invite
them to help define the value of the emergent knowledge. In this way, the
learning environment is shaped to enable the flow, not constrain it, empowering
the individuals who are its source.
An Endangered Learning Environment?
With the commercialization of the Internet, the face of the Internet has
changed. The original vision of an environment that nurtures the knowledge
and growth of individuals and communities is being blurred by marketing
interests. As the typical user logs onto the World Wide Web today, s/he
is bombarded with page after page cluttered with advertisements. To seek
an item of personal interest is to sort through a labyrinth of extraneous
screens and messages designed to lure the user to this page or that product.
As one astute developer responded when asked whether he thought this was
the way to go, "I'm afraid we're going to blow it." He was acknowledging
the possibility that this incredibly powerful tool for individual learning
and societal good could, in fact, be reduced to a commercial meat market.
So, how do we preserve the knowledge-building capacities of the Internet?
There are no "authorities" to pressure to stem the tide here. The greatest
virtue of the Internet, its decentralized nature, is also its greatest
vulnerability. Only by building a community of like-minded developers and
users who are willing to exert grassroots pressure site-by-site can we
influence its development. Thus, if we are to influence the collective
mind that constitutes the Internet, if we are to help channel the flow
to achieve the higher purposes of personal and communal growth, we must
have a handle on what principles are worth protecting and what practices
can nurture those principles.
Guiding Principles of the Learner's Manifesto
The statements below seek to answer the questions: What are the purposes
most valuable to the preservation of the Internet as a growth-enhancing
environment? What goals do we seek in the shaping of the Internet? How
do we optimize the Internet as a learning environment for the individual
learner? It is hoped that by articulating and seeking redress for the four
cardinal virtues below, a more informed leadership can be built to shape
Internet development.
In order to preserve growth-enhancing capacities of the Internet we
must...
1) Maximize the Internet as a tool for learning and growth. This
calls for continued research on the unique interactions that occur between
users and the Internet so that better growth can occur. Attention must
also be paid to measuring cognitive gain and retention, adopting best practices,
identifying exemplary projects, and promoting social dimensions of learning.
2) Promote learner safety. Developers and users must continue
to seek ways to classify content, minimize abuse or disrespect, and communicate
the risks and responsibilities inherent in Internet use.
3) Commit to equity. The full positive power of the Internet
can only be realized if everyone has access to it. We must ensure that
individuals can access the Internet regardless of economic status, gender,
geographic restrictions, physical abilities and/or culture.
4) Respect property rights. Dialog concerning the balance of
fair use and individual property rights must continue with the goal to
provide incentives strong enough to preserve the generosity of spirit that
has been a part of the history of the Internet yet provide protection from
exploitation.
In the best of all possible Internet worlds, individual learners are
free to pursue the knowledge uniquely suited to them, joining and exiting
learning communities at will. There is reciprocity in the larger sphere
of information exchange-- in one community an individual is a learner,
in another-the expert. The Internet community of learners can offer learning
that is relevant to the real world, learning that can be a means of gaining
power/recognition, learning that is active, just-in-time, non linear, multi-sensory,
and, of course, learner-centered. And, with attention to the principles
above, this valuable resource can be available to all.
Best Practices
Members of the Internet community who share the above values will find
independent and collective means to act on them. The "best practices" (abbreviated
as "BP") listed below are only some of the possible ways that Internet
users and developers can work to preserve the more edifying purposes of
the medium. They are vision-oriented learner statements that indicate the
potential educational value of the Internet and then give a few examples
of potential best practices regarding each learner statement.
In the Internet learning environment,
1. Learners construct their own meaning from experience and integrate
it into their existing framework of knowledge.
-
BP1 Content is designed with multiple entry points which enable learners
to be engaged by their curiosity, shape their experience and follow their
interests.
-
BP2 Tools support learners' construction of understanding (e.g., tools
that encourage learners to test, revise, reformulate, and share their ideas
and models).
-
BP3 Tools are provided that assist the learner in reflecting and monitoring
how they are constructing their own understanding or metacognition(e.g.,
sidebar menu in which learners identify themes).
2. Learners create and participate in unique e-communities of learning.
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BP1 Learners are facilitated in leading or participating in their learning
communities with tools that invite, exclude, schedule, communicate, share
documents and information (e.g., clubs, e-groups, listservs, newsgroups).
-
BP2 Tools are provided that support communities in making explicit their
cultural values, norm and commitments (e.g., templates for making mission
statements; list of descriptors).
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BP3 Tools are provided that better integrate parents and families into
the educational experiences.
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BP4 Sites provide support for learners in developing effective on-line
collaboration skills.
3. Learners are informed about what information is being collected about
them, its use and any distribution of that information beyond the expressed
purpose of its collection.
-
BP1 There is recognition of the privacy interests of their users.
-
BP2 Learners have control over the collection and use of their own information,
including personal data that they have explicitly provided to the site
as well as behavioral tracking data that is collected on the site.
4. Learners refine and redesign the tools of learning to adapt to individual
learning needs/preferences and local learning objectives.
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BP1 Access is provided to control structures that allow learners to customize
applications.
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BP2 Feedback loops are provided for learners to interact with developers.
5. Learners link their on-line experiences with other real world and off-line
activities and human interactions.
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BP1 Learners are provided the means to network with real world community
contacts and distant experts and to apply their knowledge and skills in
real world situations.
-
BP2 Real world implications and manifestations of the content and activities
are referenced or included.
6. Learners are encouraged to recognize the value of their contributions
and managethe use and distribution of those works.
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BP1 Procedures and technologies are provided that protect the intellectual
property rights of individuals in the use, display and distribution of
their works (e.g., rights management and royalty tracking technologies
a la Xerox & Adobe/Open E-book standard and dispute resolution policies).
7. Learners are actively involved in directing their own learning paths.
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BP1 Learners define their own learning goals and enable them to select
resources, activities, and strategies for achieving these goals.
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BP2 Sites provide resources to accommodate multiple styles of learning.
8. Learners live in a multi-cultural world and seek an on-line experience
that reflects and values diverse perspectives.
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BP1 The adaptable and malleable nature of the Internet are used to best
serve the special needs and diversity of underserved learners (e.g., translation
services, localized content).
-
BP2 An equivalent on-line experience is available for all populations.
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BP3 Public and private initiatives are undertaken to provide equitable
access for all populations to on-line resources
9. Learners capitalize on the new forms of social organization and knowledge
exchange introduced by the Internet to improve their personal, social and
economic status
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BP1 Assistance is available to learners for building relationships independent
of existing institutional structures (e.g. schools and formal clubs).
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BP2 Learners are empowered to create their own economies/markets (exchanges
of goods and services, conversations, etc.) and seek to grow from them.
10. Learners engage in on-line learning activities where and when they
want.
-
BP1 Content and activities are designed to take advantage of new ubiquitous
technologies that stretch the boundaries of on-line learning environments
(e.g. PIMs, PDAs, Gameboys).
-
BP2 Both synchronous and asynchronous opportunities are available to maximize
learner options.
-
BP3 Learners are encouraged to participate in the proliferation of informal
and unconventional learning opportunities and build upon them.
The Challenge
This Learner's Manifesto is meant to be a beginning. The ideas proposed
here are the fruits of well-intended professionals seeking to join with
others to create a ground-swell of support for a common vision -- that
of an on-line environment where the need for individual growth is balanced
with the need for commerce. It is hoped that this Manifesto will be discussed
and debated in many group meetings, conferences or town halls across the
country where people are earnestly exploring the best possible learning
uses of the Internet. It is hoped that Internet developers will consider
its concepts when seeking to develop a learner-friendly Web site or program.
Best of all, it is hoped that, wherever possible, learners will the find
inspiration here to pressure developers, fellow consumers and leaders to
direct their energies toward building the most edifying Internet possible
for all users.